A list of all Items in 7 Days to Die

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Item Name↓Code NameIDDesc
Stick of Dynamitedynamite181A stick of dynamite can be lit with the secondary action & thrown with the primary action. The throwing part is very important.
Steel Crossbow BoltsteelCrossbowBolt172A steel crossbow bolt does more damage than the iron crossbow bolt. Hold reload to use alternate ammo.
Steel ArrowsteelArrow166A steel arrow does more damage than the basic or iron arrow. Hold reload to use alternate ammo.
Sniper RiflegunSniperRifle51A sniper rifle uses 7.62mm ammo and has a scope for zooming. Can be re-assembled and repaired once you've read the schematic.
SMGgunMP547This ass-kicking submachine gun uses 10mm ammo. Can be re-assembled and repaired if you read the schematic.
Shotgun SlugshotgunSlug157Can be used with long shotguns to do more damage. Can be crafted after reading the schematic. Hold reload to use alternate ammo.
Shotgun ShellshotgunShell156A shotgun shell used for all shotguns. Can be crafted after buying the ammo perk.
ShotgungunPumpShotgun45A long-barreled shotgun uses shells for ammo. Can be re-assembled and repaired if you read the Shotgun Schematic.
Sawed-off ShotgungunSawedOffPumpShotgun44A sawed-off shotgun fires shotgun shells. Can be re-assembled and repaired once you've read the schematic.
Rocket LaunchergunRocketLauncher54A Rocket Launcher shoots rocket propelled grenades. Can be re-assembled & repaired once you've read the Rocket Launcher Schematic.
Rocketrocket159A rocket used as rocket launcher ammunition can be crafted at a forge once you've read the schematic.
PistolgunPistol40A basic pistol. Uses 9mm ammo. Can be re-assembled and repaired if you read the pistol book.
Pipe BombpipeBomb180Make pipe bombs with gun powder pipes & plant fibers. Light them with the secondary action & throw them with the primary action.
Nailsnail1353Nails are used to build furniture large storage crates and as ammo for the nail gun.
Machetemachete22Great for chopping zombie limbs off and gutting animals for meat.
Iron Reinforced ClubclubIron7Like a wooden club but more durable and does more damage.
Iron Crossbow BoltironCrossbowBolt171An iron crossbow bolt does more damage than the basic wooden crossbow bolt. Hold reload to use alternate ammo.
Iron ArrowironArrow165An iron arrow does more damage than the basic stone arrow. Hold reload to use alternate ammo.
Hunting RiflegunHuntingRifle50This common farmer's hunting rifle uses 7.62mm ammo. Can be assembled repaired and augmented once you've read the schematic.
Hunting KnifehuntingKnife21Great for slashing zombies and gutting animals for meat.
Flareflare186
Flaming ArrowflamingArrow167A flaming arrow does the most damage by setting its victims on fire. Hold reload to use alternate ammo.
Exploding Crossbow BoltexplodingCrossbowBolt173Rifle grenades gone medieval. Ages 6 and up.
Crossbow BoltcrossbowBolt170Ammo for the crossbow. Hold reload to use alternate ammo.
Crossbowcrossbow146A crossbow does more damage than a wooden bow. Good for hunting and not making noise. Hold reload to use alternate ammo.
Bone ShivboneShiv19This primitive makeshift weapon is also useful for gutting animals.
Blunderbuss AmmoblunderbussAmmo160Blunderbuss ammo can be made with paper and gun powder plus scrap iron or small rocks.
Blunderbussblunderbuss55A primitive muzzle loader can be crafted from pipes forged iron wood and springs. Effective at very close ranges.
Barbed ClubclubBarbed8A club with barbs. Added chance for bleeding.
AK-47 Assault RiflegunAK4748This badass AK-47 Assault Rifle uses 7.62mm ammo. Can be re-assembled and repaired if you read the schematic.
9mm Round9mmBullet150A 9mm round used as firearm ammunition. Can be crafted once you've purchased the perk.
7.62mm Round762mmBullet153A 7.62mm round used as firearm ammunition. Can be crafted once you've purchased the perk.
.44 Magnum Round44MagBullet152A .44 Magnum round used as firearm ammunition. Can be crafted once you've purchased the perk.
.44 Magnumgun44Magnum42The .44 Magnum is the king of handguns. It's the most powerful but makes the most noise. Wield this bad boy and make Clint proud.
10mm Round10mmBullet151A 10mm round used as firearm ammunition. Can be crafted once you've purchased the perk.
clubMasterclubMaster1A wooden club. Good for breaking knees and skulls.
Updated to Version 14.7 Stable
Created by Nolan Ritchie