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7 Days to Die : Rocket Launcher information

7 Days to Die : Rocket Launcher information

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  • Rocket Launcher

  • CodeName
  • gunRocketLauncher
  • ID
  • 54
  • Display Name
  • Rocket Launcher
  • Desc
  • A Rocket Launcher shoots rocket propelled grenades. Can be re-assembled & repaired once you've read the Rocket Launcher Schematic.
  • Attributes

  • Barrel
  • partsRocketLauncher_barrel
  • Bullet_icon
  • uzi
  • Class
  • Zoom
  • CraftingSkillGroup
  • Gun Smithing
  • CrosshairOnAim
  • true
  • DegradationBreaksAfter
  • false
  • Delay
  • 0.8
  • Group
  • Ammo/Weapons
  • HoldType
  • 10
  • Magazine_items
  • rocket
  • Magazine_size
  • 1
  • Material
  • metal
  • Meshfile
  • Items/Weapons/Ranged/RocketLauncher/rocketlauncherPrefab
  • Particles_muzzle_fire
  • rocketLauncherFire
  • Particles_muzzle_smoke
  • nozzlesmoke_m136
  • Pump
  • partsRocketLauncher_parts
  • Range
  • 200
  • Receiver
  • partsRocketLauncher_receiver
  • Reload_time
  • 2
  • RepairTools
  • repairKit
  • SoundJammed
  • Weapons/weapon_jam
  • Sound_empty
  • Weapons/weapon_empty
  • Sound_reload
  • Weapons/Ranged/M136/m136_reload
  • Sound_start
  • Weapons/Ranged/M136/m136_fire
  • Stock
  • partsRocketLauncher_stock
  • Zoom_max_in
  • 40
  • Zoom_max_out
  • 40
  • Rocket Launcher's metal Material Attributes

  • damage_category
  • metal
  • forge_category
  • iron
  • Hardness
  • 1
  • Mass
  • 20
  • MaxDamage
  • 250
  • stability_glue
  • 320
  • stepsound
  • metal
  • surface_category
  • metal
  • All Rocket Launcher Locations

  • Use in Crafting / Recipes

  • Count
  • 1
  • Scrapable
  • True
  • Craft Area
  • assembly
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients


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Updated to Version 14.7 Stable
Created by Nolan Ritchie