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7 Days to Die : Pipe Bomb information

7 Days to Die : Pipe Bomb information

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  • Pipe Bomb

  • CodeName
  • pipeBomb
  • ID
  • 180
  • Display Name
  • Pipe Bomb
  • Desc
  • Make pipe bombs with gun powder pipes & plant fibers. Light them with the secondary action & throw them with the primary action.
  • Attributes

  • Class
  • Activate
  • Delay
  • 1
  • DropScale
  • 2
  • Explosion.BlockDamage
  • 10
  • Explosion.EntityDamage
  • 130
  • Explosion.ParticleIndex
  • 1
  • Explosion.RadiusBlocks
  • 3
  • Explosion.RadiusEntities
  • 5
  • FuseTime
  • 4
  • Group
  • Ammo/Weapons
  • HoldType
  • 25
  • Material
  • metal
  • Max_strain_time
  • 2.1
  • Meshfile
  • Items/Weapons/Ranged/PipeBomb/PipeBombPrefab
  • Sound_start
  • swoosh
  • Stacknumber
  • 50
  • ThrowableDecoy
  • true
  • Throw_strength_default
  • 0.8
  • Throw_strength_max
  • 2.5
  • Pipe Bomb's metal Material Attributes

  • damage_category
  • metal
  • forge_category
  • iron
  • Hardness
  • 1
  • Mass
  • 20
  • MaxDamage
  • 250
  • stability_glue
  • 320
  • stepsound
  • metal
  • surface_category
  • metal
  • All Pipe Bomb Locations

  • No spawn locations found for the item Pipe Bomb

  • Use in Crafting / Recipes

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • N/A
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients

  • No Recipie that use Pipe Bomb as an ingredient / tool

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Updated to Version 14.7 Stable
Created by Nolan Ritchie