7 Days to Die : Bone Shiv information

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  • Bone Shiv

  • CodeName
  • boneShiv
  • ID
  • 19
  • Display Name
  • Bone Shiv
  • Desc
  • This primitive makeshift weapon is also useful for gutting animals.
  • Attributes

  • ActionSkillGroup
  • Blade Weapons
  • BlockDamage
  • 1, 2
  • Class
  • Melee
  • CraftingSkillGroup
  • Weapon Smithing
  • DamageBonus.glass
  • 25
  • DamageBonus.head
  • 5
  • DamageBonus.leaves
  • 25
  • DamageBonus.organic
  • 8
  • DamageBonus.plants
  • 25
  • DegradationMax
  • 100, 600
  • DegradationRate
  • 1, 1
  • Delay
  • 1.2
  • DismembermentBaseChance
  • 0, 0.1
  • DismembermentBonus
  • 0, 0.0003
  • EntityDamage
  • 4, 12
  • Group
  • Ammo/Weapons
  • HoldType
  • 36
  • Material
  • metal
  • Meshfile
  • Items/Weapons/Melee/Knives/boneShivPrefab
  • Range
  • 2.2
  • SoundDestroy
  • wooddestroy1
  • Sound_harvesting
  • UseActions/open_animal
  • Sound_start
  • swoosh
  • Sphere
  • 0.1
  • Stamina_usage
  • 4
  • ToolCategory.Butcher
  • 0.75
  • Bone Shiv's metal Material Attributes

  • damage_category
  • metal
  • forge_category
  • iron
  • Hardness
  • 1
  • Mass
  • 20
  • MaxDamage
  • 250
  • stability_glue
  • 320
  • stepsound
  • metal
  • surface_category
  • metal
  • All Bone Shiv Locations

  • No spawn locations found for the item Bone Shiv

  • Use in Crafting / Recipes

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • N/A
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients

  • No Recipie that use Bone Shiv as an ingredient / tool

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Updated to Version 14.7 Stable
Created by Nolan Ritchie