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7 Days to Die : Glass Jar information

7 Days to Die : Glass Jar information

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  • Glass Jar

  • CodeName
  • emptyJar
  • ID
  • 1368
  • Display Name
  • Glass Jar
  • Desc
  • An empty glass jar can be filled at water sources using the secondary action or used in other recipes.
  • Attributes

  • Change_item_to
  • bottledRiverWater
  • Class
  • ExchangeItem
  • CraftingIngredientTime
  • 9
  • Delay
  • 1.0
  • Do_block_action
  • deplete1
  • Focused_blockname_1
  • water
  • Focused_blockname_2
  • waterMoving
  • Focused_blockname_3
  • waterStaticBucket
  • Focused_blockname_4
  • waterMovingBucket
  • Focused_blockname_5
  • waterSource8
  • Group
  • Resources
  • HoldType
  • 3
  • Material
  • glass
  • Meshfile
  • Items/Food/emptyJarPrefab
  • Sound_start
  • UseActions/bucketfill_water
  • Stacknumber
  • 15
  • Weight
  • 10
  • Glass Jar's glass Material Attributes

  • damage_category
  • glass
  • forge_category
  • glass
  • Hardness
  • 1
  • lightopacity
  • 1
  • Mass
  • 7
  • MaxDamage
  • 1
  • StabilitySupport
  • true
  • stability_glue
  • 7
  • stepsound
  • metal
  • surface_category
  • glass
  • All Glass Jar Locations

    Glass Jar can spawn in : type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal
  • Use in Crafting / Recipes

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • forge
  • Craft Tool
  • N/A
  • Material Based
  • true
  • craft_exp_gain
  • Default
  • Ingredients

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • campfire
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • campfire
  • Craft Tool
  • cookingPot
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • N/A
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients


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Updated to Version 14.7 Stable
Created by Nolan Ritchie