MSR700 Rifle
- CodeName
- VarmintRifle
- Weight
- 4
- Type
- Weapon
- icon
- LeverActionRifle
- Repair a MSR700 Rifle with 1 x MSR700 Rifle and Level 4 Aiming
Attributes
- /* ModelWeaponPart
- FiberglassStock HuntingKnife none bayonet,*/
- /*MagazineType
- Base.223Clip,*/
- AimingPerkCritModifier
- 12
- AimingPerkHitChanceModifier
- 17
- AimingPerkMinAngleModifier
- 0.01
- AimingPerkRangeModifier
- 2
- AimingTime
- 15
- AmmoBox
- 223Box
- AmmoType
- Base.223Bullets
- AttachmentType
- Rifle
- BreakSound
- BreakMetalItem
- BringToBearSound
- MSR700BringToBear
- ClickSound
- MSR700Jam
- Chance to lower condition on hit
- 1.7%
- Maximum Condition / Durability
- 10
- Damage Increase on a Critical Hit
- 800%
- Chance to get a Critical Hit
- 25%
- DisplayCategory
- Weapon
- DoorDamage
- 20
- EjectAmmoSound
- Stormy9mmClipEject
- EjectAmmoStartSound
- MSR700EjectAmmoStart
- EjectAmmoStopSound
- MSR700EjectAmmoStop
- EquipSound
- MSR700Equip
- HitChance
- 27
- HitSound
- BulletHitBody
- IdleAnim
- Idle_Weapon2
- ImpactSound
- null
- InsertAmmoSound
- BulletInRifle
- InsertAmmoStartSound
- MSR700InsertAmmoStart
- InsertAmmoStopSound
- MSR700InsertAmmoStop
- IsAimedFirearm
- TRUE
- JamGunChance
- 5
- KnockBackOnNoDeath
- TRUE
- KnockdownMod
- 2
- MagazineType
- .223 Magazine
- MaxAmmo
- 3
- MaxDamage
- 1.3
- MaxHitCount
- 1
- MaxRange
- 10
- MetalValue
- 45
- MinAngle
- 0.95
- MinDamage
- 0.6
- MinimumSwingTime
- 0.5
- MinRange
- 0.61
- ModelWeaponPart
- x2Scope VarmintRifleScope
- MultipleHitConditionAffected
- FALSE
- NPCSoundBoost
- 1.5
- PiercingBullets
- TRUE
- ProjectileCount
- 1
- PushBackMod
- 0.3
- RackAfterShoot
- TRUE
- RackSound
- BulletOutVarmint
- Ranged
- TRUE
- RecoilDelay
- 90
- ReloadTime
- 25
- RequiresEquippedBothHands
- TRUE
- RunAnim
- Run_Weapon2
- ShareDamage
- FALSE
- ShellFallSound
- MSR700CartridgeFall
- SoundGain
- 2
- SoundVolume
- 200
- SplatBloodOnNoDeath
- TRUE
- SplatNumber
- 3
- SplatSize
- 3
- StopPower
- 15
- SubCategory
- Firearm
- SwingAmountBeforeImpact
- 0
- SwingAnim
- Rifle
- SwingSound
- FirearmVarmintShot
- SwingTime
- 0.5
- ToHitModifier
- 1.5
- TwoHandWeapon
- TRUE
- UnequipSound
- MSR700UnEquip
- UseEndurance
- FALSE
- WeaponReloadType
- boltaction
- WeaponSprite
- VarmintRifle
MSR700 Rifle Locations
- MSR700 Rifle %200 in quantities of 0 to 1 in items Containers
- MSR700 Rifle %0 in quantities of 0 to 20 in wardrobe Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in displaycase Containers
- MSR700 Rifle %0 in quantities of 0 to 20 in wardrobe Containers
- MSR700 Rifle %0 in quantities of 0 to 4 in locker Containers
- MSR700 Rifle %0 in quantities of 0 to 12 in crate Containers
- MSR700 Rifle %0 in quantities of 0 to 4 in metal_shelves Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in crate Containers
- MSR700 Rifle %0 in quantities of 0 to 12 in crate Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in locker Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in displaycase Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in crate Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in displaycase Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in locker Containers
- MSR700 Rifle %0 in quantities of 0 to 4 in wardrobe Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in counter Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in crate Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in metal_shelves Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in wardrobe Containers
- MSR700 Rifle %0 in quantities of 0 to 12 in crate Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in counter Containers
- MSR700 Rifle %24 in quantities of 0 to 4 in counter Containers
Use in Crafting / Recipes
- Recipes / Crafts to Create MSR700 Rifle / How to make MSR700 Rifle:
- No Recipies found
- Recipes / Crafts that Use MSR700 Rifle as an Ingredient / How to Use MSR700 Rifle:
- #1) Hunt Animals → Creates → 1 x Binoculars
- #2) Kill Yourself → Creates → 1 x Suicide Note
- #3) Shoot Yourself in the Head → Creates → 1 x Suicide Note
- #4) Shoot Yourself in the Leg → Creates → 1 x Suicide Note
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