Attributes
- AttachmentType
- BigBlade
- BaseSpeed
- 0.8
- BreakSound
- BreakWoodItem
- Categories
- Axe
- Chance to lower condition on hit
- 3.3%
- Maximum Condition / Durability
- 15
- Damage Increase on a Critical Hit
- 900%
- Chance to get a Critical Hit
- 25%
- DamageCategory
- Slash
- DamageMakeHole
- TRUE
- DisplayCategory
- ToolWeapon
- DoorDamage
- 35
- DoorHitSound
- PickAxeHit
- HitAngleMod
- -30
- HitFloorSound
- PickAxeHit
- HitSound
- PickAxeHit
- IdleAnim
- Idle_Weapon2
- KnockBackOnNoDeath
- TRUE
- KnockdownMod
- 2
- MaxDamage
- 2.5
- MaxHitCount
- 2
- MaxRange
- 1.6
- MetalValue
- 120
- MinAngle
- 0.65
- MinDamage
- 1
- MinimumSwingTime
- 3.0
- MinRange
- 0.61
- PushBackMod
- 0.3
- RunAnim
- Run_Weapon2
- SplatBloodOnNoDeath
- TRUE
- SplatNumber
- 3
- SplatSize
- 5
- SubCategory
- Swinging
- SwingAmountBeforeImpact
- 0.002
- SwingAnim
- Bat
- SwingSound
- PickAxeSwing
- SwingTime
- 3.0
- Tags
- DigPlow
- TreeDamage
- 35
- TwoHandWeapon
- TRUE
- WeaponSprite
- PickAxe
PickAxe Locations
- PickAxe %0 in quantities of 0 to 1 in crate Containers
- PickAxe %1 in quantities of 0 to 1 in items Containers
- PickAxe %16 in quantities of 0 to 4 in ToolsBox Containers
- PickAxe %4 in quantities of 0 to 4 in toolcabinet Containers
- PickAxe %0 in quantities of 0 to 1 in crate Containers
- PickAxe %18 in quantities of 0 to 9 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %16 in quantities of 0 to 8 in crate Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %16 in quantities of 0 to 8 in crate Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in counter Containers
- PickAxe %18 in quantities of 0 to 9 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in locker Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
- PickAxe %16 in quantities of 0 to 8 in shelves Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
- PickAxe %16 in quantities of 0 to 8 in shelves Containers
- PickAxe %16 in quantities of 0 to 8 in shelves Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in counter Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in shelves Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %16 in quantities of 0 to 8 in crate Containers
- PickAxe %4 in quantities of 0 to 4 in locker Containers
- PickAxe %4 in quantities of 0 to 4 in metal_shelves Containers
- PickAxe %18 in quantities of 0 to 9 in crate Containers
- PickAxe %18 in quantities of 0 to 9 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
- PickAxe %4 in quantities of 0 to 4 in counter Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
- PickAxe %16 in quantities of 0 to 8 in shelves Containers
- PickAxe %4 in quantities of 0 to 4 in crate Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
- PickAxe %16 in quantities of 0 to 8 in crate Containers
- PickAxe %16 in quantities of 0 to 8 in metal_shelves Containers
Use in Crafting / Recipes
- No Recipies found
- #1) Expand Mine to Coal Mine → Creates → 1 x Coal Mine
- #2) Expand Mine to Iron Mine → Creates → 1 x Iron Mine
- #5) Mine Stone → Creates → 1 x Stone
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