Attributes
- AttachmentType
- Guitar
- BaseSpeed
- 1.1
- BreakSound
- BreakWoodItem
- Categories
- SmallBlunt
- Chance to lower condition on hit
- 50%
- Maximum Condition / Durability
- 3
- Damage Increase on a Critical Hit
- 200%
- Chance to get a Critical Hit
- 5%
- DisplayCategory
- Instrument
- DoorDamage
- 5
- DoorHitSound
- BanjoHit
- HitFloorSound
- BanjoHit
- HitSound
- BanjoHit
- KnockBackOnNoDeath
- FALSE
- KnockdownMod
- 2
- MaxDamage
- 0.6
- MaxHitCount
- 2
- MaxRange
- 1.1
- MinAngle
- 0.65
- MinDamage
- 0.3
- MinimumSwingTime
- 4
- MinRange
- 0.61
- PushBackMod
- 0.3
- SplatBloodOnNoDeath
- FALSE
- SplatNumber
- 1
- SubCategory
- Swinging
- SwingAmountBeforeImpact
- 0.02
- SwingAnim
- Bat
- SwingSound
- BanjoSwing
- SwingTime
- 4
- TreeDamage
- 0
- TwoHandWeapon
- TRUE
- WeaponSprite
- Banjo
Banjo Locations
- No Static Spawn Locations found for Banjo
- Banjo %30 in quantities of 0 to 5 in crate Containers
- Banjo %30 in quantities of 0 to 5 in crate Containers
- Banjo %24 in quantities of 0 to 4 in metal_shelves Containers
- Banjo %30 in quantities of 0 to 5 in crate Containers
- Banjo %60 in quantities of 0 to 5 in shelves Containers
- Banjo %24 in quantities of 0 to 4 in crate Containers
- Banjo %24 in quantities of 0 to 4 in metal_shelves Containers
- Banjo %30 in quantities of 0 to 5 in crate Containers
- Banjo %30 in quantities of 0 to 5 in metal_shelves Containers
Use in Crafting / Recipes
- No Recipies found
- No Recipies found
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