Stick of Dynamite
- CodeName
- dynamite
- ID
- 181
- Display Name
- Stick of Dynamite
- Desc
- A stick of dynamite can be lit with the secondary action & thrown with the primary action. The throwing part is very important.
Attributes
- Class
- Activate
- CustomIcon
- tnt
- Delay
- 1
- DropScale
- 2
- Explosion.BlockDamage
- 900
- Explosion.EntityDamage
- 200
- Explosion.ParticleIndex
- 1
- Explosion.RadiusBlocks
- 3
- Explosion.RadiusEntities
- 6
- FuseTime
- 4
- Group
- Ammo/Weapons
- HoldType
- 25
- Material
- stone
- Max_strain_time
- 2.1
- Meshfile
- Items/Weapons/Ranged/Dynamite/dynamitePrefab
- Sound_start
- swoosh
- Stacknumber
- 50
- ThrowableDecoy
- true
- Throw_strength_default
- 0.8
- Throw_strength_max
- 2.5
Stick of Dynamite's stone Material Attributes
- damage_category
- stone
- forge_category
- stone
- Hardness
- 1
- Mass
- 12
- MaxDamage
- 500
- stability_glue
- 72
- stepsound
- stone
- surface_category
- stone
All Stick of Dynamite Locations
- Stick of Dynamite can spawn in : type Containers with a probability of 0.3, type Containers with a probability of 0.3
Use in Crafting / Recipes
- Recipe to make Stick of Dynamite:
- Count
- 1
- Scrapable
- False
- Craft Area
- N/A
- Craft Tool
- N/A
- Material Based
- false
- craft_exp_gain
- Default
Ingredients
- 40 x Gun Powder
- 8 x Paper
- 1 x Plant Fibers
- No Recipie that use Stick of Dynamite as an ingredient / tool
Back to Item List