7 Days to Die : Torch information

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  • Torch

  • CodeName
  • torch
  • ID
  • 15
  • Display Name
  • Torch
  • Desc
  • This torch can be used as a light source or weapon with a chance to catch enemies on fire. Place with secondary action.
  • Attributes

  • Blockname
  • wallTorch
  • Buff
  • burning
  • Buff_chance
  • 0.1
  • Class
  • PlaceAsBlock
  • DamageBlock
  • 1
  • DamageBonus.glass
  • 25
  • DamageBonus.head
  • 2
  • DamageBonus.snow
  • 10
  • DamageEntity
  • 6
  • Delay
  • 0.5
  • DescriptionKey
  • torchDesc
  • DropMeshfile
  • Items/Misc/torch_droppedPrefab
  • FuelValue
  • 24
  • Group
  • Basics, Decor/Miscellaneous
  • HoldType
  • 12
  • LightSource
  • ParticleEffect/Point light
  • Material
  • organic
  • Meshfile
  • Items/Tools/torchPrefab
  • Range
  • 2.5
  • SoundIdle
  • Weapons/Melee/Torch/torch_lp
  • SoundUnholster
  • Weapons/weapon_empty
  • Sound_start
  • Weapons/Melee/Torch/torch_swoosh
  • Sphere
  • 0.1
  • Stacknumber
  • 50
  • Stamina_usage
  • 8
  • Torch's organic Material Attributes

  • damage_category
  • organic
  • fertile_level
  • 1
  • Hardness
  • 1
  • Mass
  • 1
  • MaxDamage
  • 50
  • movement_factor
  • 0.5
  • particle_category
  • organic
  • StabilitySupport
  • false
  • stepsound
  • organic
  • surface_category
  • organic
  • All Torch Locations

  • No spawn locations found for the item Torch

  • Use in Crafting / Recipes

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • N/A
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients

  • No Recipie that use Torch as an ingredient / tool

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Updated to Version 14.7 Stable
Created by Nolan Ritchie