7 Days to Die : Iron Sledgehammer information

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  • Iron Sledgehammer

  • CodeName
  • sledgehammer
  • ID
  • 12
  • Display Name
  • Iron Sledgehammer
  • Desc
  • The sledgehammer is one of the best weapons for cracking skulls with a better chance to score a critical blow.
  • Attributes

  • ActionSkillGroup
  • Blunt Weapons
  • BlockDamage
  • 10, 60
  • Block_range
  • 4
  • Buff
  • criticalBlunt, stunned, sprainedLeg
  • Buff_chance
  • .5, .3, .3
  • Class
  • Melee
  • CraftingSkillGroup
  • Tool Smithing
  • CritChance
  • .4
  • DamageBonus.concrete
  • .5
  • DamageBonus.glass
  • 20
  • DamageBonus.head
  • 4
  • DamageBonus.metal
  • .5
  • DamageBonus.stone
  • 1
  • DamageBonus.wood
  • .5
  • DegradationBreaksAfter
  • false
  • DegradationMax
  • 200, 1000
  • DegradationRate
  • 1, 1
  • Delay
  • 1.8
  • DismembermentBaseChance
  • 0.1, 0.3
  • DismembermentBonus
  • 0, 0.00036
  • EntityDamage
  • 20, 50
  • FuelValue
  • 30
  • Group
  • Tools/Traps
  • HoldType
  • 33
  • Material
  • metal
  • Meshfile
  • Items/Tools/sledgehammer_steelPrefab
  • Range
  • 2.4
  • RepairTools
  • forgedIron
  • SoundDestroy
  • metaldestroy1
  • SoundJammed
  • ItemNeedsRepair
  • Sound_start
  • SlowSwoosh
  • Sphere
  • 0.2
  • Stamina_usage
  • 15
  • Iron Sledgehammer's metal Material Attributes

  • damage_category
  • metal
  • forge_category
  • iron
  • Hardness
  • 1
  • Mass
  • 20
  • MaxDamage
  • 250
  • stability_glue
  • 320
  • stepsound
  • metal
  • surface_category
  • metal
  • All Iron Sledgehammer Locations

  • Use in Crafting / Recipes

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • N/A
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients


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Updated to Version 14.7 Stable
Created by Nolan Ritchie