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7 Days to Die : Empty Can information

7 Days to Die : Empty Can information

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  • Empty Can

  • CodeName
  • canEmpty
  • ID
  • 1367
  • Display Name
  • Empty Can
  • Desc
  • An empty can which you can scrap or fill with water.
  • Attributes

  • Change_item_to
  • canMurkyWater
  • Class
  • ExchangeItem
  • CraftingIngredientTime
  • 9
  • Delay
  • 1.0
  • Do_block_action
  • deplete1
  • Focused_blockname_1
  • water
  • Focused_blockname_2
  • waterMoving
  • Focused_blockname_3
  • waterStaticBucket
  • Focused_blockname_4
  • waterMovingBucket
  • Focused_blockname_5
  • waterSource8
  • Group
  • Resources
  • HoldType
  • 14
  • Material
  • metal
  • Max_strain_time
  • 2.1
  • Meshfile
  • Items/Food/can_empty
  • Sound_start
  • UseActions/bucketfill_water
  • Stacknumber
  • 500
  • Throw_strength_default
  • 0.8
  • Throw_strength_max
  • 2.5
  • Weight
  • 5
  • Empty Can's metal Material Attributes

  • damage_category
  • metal
  • forge_category
  • iron
  • Hardness
  • 1
  • Mass
  • 20
  • MaxDamage
  • 250
  • stability_glue
  • 320
  • stepsound
  • metal
  • surface_category
  • metal
  • All Empty Can Locations

    Empty Can can spawn in : type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal, type Containers with a probability of normal
  • Use in Crafting / Recipes

  • Count
  • 1
  • Scrapable
  • False
  • Craft Area
  • campfire
  • Craft Tool
  • N/A
  • Material Based
  • false
  • craft_exp_gain
  • Default
  • Ingredients


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Updated to Version 14.7 Stable
Created by Nolan Ritchie