Bijl
- CodeNaam
- Axe
- Gewicht
- 3
- Type
- Weapon
- icon
- Axe
- Repareer een Bijl met 50% gebruikt Electric Tape
- Repareer een Bijl met 40% gebruikt Jar of Glue
- Repareer een Bijl met 50% gebruikt Hot Glue Gun with Glue Stick
- Repareer een Bijl met 50% gebruikt Masking Tape
- Repareer een Bijl met 50% gebruikt Packing Tape
- Repareer een Bijl met 40% gebruikt Rubber Cement
- Repareer een Bijl met 20% gebruikt Super Glue
- Repareer een Bijl met 40% gebruik van Jar of Wood Glue en Level 2
- Repareer een Bijl met 4 x Zelfklevend plakband
Attributen
- AttachementType
- BigWeapon
- AttachmentType
- BigWeapon
- BaseSpeed
- 1
- BreakSound
- BreakWoodItem
- Categories
- Axe
- Chance to lower condition on hit
- 3.3%
- Maximum Condition / Durability
- 15
- Damage Increase on a Critical Hit
- 500%
- Chance to get a Critical Hit
- 20%
- DamageCategory
- Slash
- DamageMakeHole
- TRUE
- DisplayCategory
- ToolWeapon
- DoorDamage
- 35
- DoorHitSound
- AxeHit
- HitAngleMod
- -30
- HitFloorSound
- AxeHit
- HitSound
- AxeHit
- IdleAnim
- Idle_Weapon2
- KnockBackOnNoDeath
- TRUE
- KnockdownMod
- 2
- MaxDamage
- 2.5
- MaxHitCount
- 2
- MaxRange
- 1.4
- MetalValue
- 120
- MinAngle
- 0.65
- MinDamage
- 1
- MinimumSwingTime
- 3.0
- MinRange
- 0.61
- PushBackMod
- 0.3
- RunAnim
- Run_Weapon2
- SplatBloodOnNoDeath
- TRUE
- SplatNumber
- 3
- SplatSize
- 5
- SubCategory
- Swinging
- SwingAmountBeforeImpact
- 0.002
- SwingAnim
- Bat
- SwingSound
- AxeSwing
- SwingTime
- 3.0
- Tags
- ChopTree;CutPlant
- TreeDamage
- 35
- TwoHandWeapon
- TRUE
- WeaponLength
- 0.38
- WeaponSprite
- FireAxe
Bijl Locaties
- Bijl %0 in quantities of 0 to 1 in crate Containers
- Bijl %0 in quantities of 0 to 1 in items Containers
- Bijl %4 in quantities of 0 to 4 in Bag_DuffelBagTINT Containers
- Bijl %4 in quantities of 0 to 4 in counter Containers
- Bijl %4 in quantities of 0 to 4 in ToolsBox Containers
- Bijl %0 in quantities of 0 to 4 in toolcabinet Containers
- Bijl %0 in quantities of 0 to 1 in crate Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 4 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 9 in crate Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 4 in counter Containers
- Bijl %0 in quantities of 0 to 8 in crate Containers
- Bijl %0 in quantities of 0 to 8 in crate Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 8 in crate Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %240 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 8 in counter Containers
- Bijl %0 in quantities of 0 to 5 in crate Containers
- Bijl %0 in quantities of 0 to 4 in locker Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 4 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 4 in shelves Containers
- Bijl %0 in quantities of 0 to 4 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 4 in shelves Containers
- Bijl %0 in quantities of 0 to 4 in shelves Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 8 in crate Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 4 in counter Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 4 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 4 in shelves Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 4 in metal_shelves Containers
- Bijl %24 in quantities of 0 to 4 in counter Containers
- Bijl %48 in quantities of 0 to 8 in crate Containers
- Bijl %48 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %24 in quantities of 0 to 4 in wardrobe Containers
- Bijl %0 in quantities of 0 to 4 in counter Containers
- Bijl %0 in quantities of 0 to 8 in crate Containers
- Bijl %0 in quantities of 0 to 4 in locker Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 5 in crate Containers
- Bijl %0 in quantities of 0 to 5 in metal_shelves Containers
- Bijl %24 in quantities of 0 to 4 in counter Containers
- Bijl %24 in quantities of 0 to 4 in counter Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 4 in counter Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 8 in shelves Containers
- Bijl %0 in quantities of 0 to 4 in crate Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Bijl %0 in quantities of 0 to 8 in crate Containers
- Bijl %0 in quantities of 0 to 8 in metal_shelves Containers
- Mogelijkheid tot vinden van Bijl met de/het Search For Metal Recept
Gebruik in Crafting / Recepten
- #3) Make Steel Axe → maakt → 1 x Bijl
- #1) Craft Bindle using Planks → maakt → 1 x Bindle
- #2) Craft Improvised Backpack using Planks → maakt → 1 x Improvised Backpack
- #3) Craft Improvised Handbag using Planks → maakt → 1 x Improvised Handbag
- #4) Craft Shoulder Pole using Planks → maakt → 1 x Shoulder Pole
- #5) Cut Birch Tree → maakt → 1 x Birch Tree Stump
- #6) Cut Fir Tree → maakt → 1 x Fir Tree Stump
- #7) Cut Oak Tree → maakt → 1 x Oak Tree Stump
- #8) Recycle Steel → maakt → 1 x Steel Ingot
- #9) Remove Axe Head → maakt → 1 x Axe Head
- #10) Watermeloen snijden → maakt → 10 x Watermeloen plakje
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