AA12 AUTO Shotgun
- コード名
- HCAA12
- 重量
- 3
- タイプ
- Weapon
- アイコン
- Shotgun2
- ゲームのmod
- Hydrocraft
属性
- AimingPerkCritModifier
- 0
- AimingPerkHitChanceModifier
- 7
- AimingPerkMinAngleModifier
- 0.01
- AimingPerkRangeModifier
- 3
- AimingTime
- 15
- AmmoBox
- ShotgunShellsBox
- AmmoType
- Base.ShotgunShells
- AttachmentType
- Rifle
- BreakSound
- BreakMetalItem
- Chance to lower condition on hit
- 0.3%
- Maximum Condition / Durability
- 10
- Chance to get a Critical Hit
- 30%
- DoorDamage
- 20
- EjectAmmoSound
- Stormy9mmClipEject
- FireMode
- Auto
- FireModePossibilities
- Auto/Single
- HitChance
- 30
- IdleAnim
- Idle_Weapon2
- ImpactSound
- null
- InsertAmmoSound
- StormyShotgunInsertRound
- IsAimedFirearm
- TRUE
- JamGunChance
- 0.5
- KnockBackOnNoDeath
- TRUE
- KnockdownMod
- 4
- MagazineType
- AA12 Magazine
- MaxAmmo
- 20
- MaxDamage
- 4.5
- MaxHitCount
- 4
- MaxRange
- 6
- MetalValue
- 45
- MinAngle
- 0.965
- MinDamage
- 2.5
- MinimumSwingTime
- 0.5
- MinRange
- 0.61
- ModelWeaponPart
- Hydrocraft.HCShotgunSilencer Hydrocraft.HCShotgunSilencer
- MultipleHitConditionAffected
- FALSE
- NPCSoundBoost
- 1.5
- ProjectileCount
- 5
- PushBackMod
- 0.3
- RackSound
- stormyShotgunPump
- Ranged
- TRUE
- RecoilDelay
- 0
- ReloadTime
- 25
- RequiresEquippedBothHands
- TRUE
- RunAnim
- Run_Weapon2
- ShareDamage
- FALSE
- SoundGain
- 2
- SoundVolume
- 40
- SplatBloodOnNoDeath
- TRUE
- SplatNumber
- 3
- SplatSize
- 3
- SubCategory
- Firearm
- SwingAmountBeforeImpact
- 0
- SwingAnim
- Rifle
- SwingSound
- HC_AA12
- SwingTime
- 0.5
- ToHitModifier
- 1.5
- TwoHandWeapon
- TRUE
- UseEndurance
- FALSE
- WeaponReloadType
- boltaction
- WeaponSprite
- Shotgun
どうやってAA12 AUTO Shotgunを手に入る
- No Static Spawn Locations found for AA12 AUTO Shotgun
- No Procedural Spawn Locations found for AA12 AUTO Shotgun
クラフトでの使い方
- AA12 AUTO Shotgunを作られるクラフト ・ AA12 AUTO Shotgunの作り方
- ない
- 成分としてAA12 AUTO Shotgunを使うクラフト ・ AA12 AUTO Shotgunの使い方:
- ない
アイテムリストに戻る